Dungeon rooms and unlock milestones
The official achievements name the following seven unlockable destinations. This list follows their display order, not a verified purchase route. The store advertises eight rooms; the starting room is not named by these unlock achievements.
| Room | What is confirmed |
|---|---|
| Rusty Mines | An achievement records unlocking this room. |
| Crystal Hollows | An achievement records unlocking this room. |
| Buried Catacombs | An achievement records unlocking this room. |
| Swamped Crypt | An achievement records unlocking this room. |
| Altar of Ashes | An achievement records unlocking this room. |
| Obsidian Caverns | An achievement records unlocking this room. |
| Sanctum of the Dead King | An achievement records unlocking this room. |
Source: official Steam achievements. Unlock achievements confirm destinations, not their prerequisites or currency costs.
Room XP and progression
The June 1 Demo update introduced room-specific progression and bonuses. It also tied room size and the skeleton limit to progression. This is dated Demo history; it does not establish the current numerical bonuses for each room.
The full-game achievement list includes reaching maximum level in a dungeon room. Check your current room level separately from permanent purchases in the Skill Tree.

What to do when the next room feels too slow
- Name the shortage. Is the next purchase missing a currency, a crafting ingredient, or an unlock?
- Check the destination. Read its available rewards before committing to more runs.
- Compare equal play time. Include the time spent starting and ending runs, and count the resource you actually need.
- Return when useful. Keep farming an earlier room if it supplies your target more efficiently.
This comparison is an editorial method, not a tested optimal route. Use the Currencies & Farming to keep crafting needs separate from coin income.
How do I unlock more dungeon rooms?
Look for the locked destination and its prerequisite in your current progression menus. The public achievement list does not supply the required node, room level, or purchase price, so there is no verified universal unlock sequence here.
Before spending on another combat upgrade, check whether the actual barrier is a prerequisite rather than slow clearing. For a visible Skill Tree path, include every prerequisite purchase in its total cost.
Dungeon runs or Expeditions?
The official Expedition screenshot also names Swamped Crypt and shows a destination currency mix. Its Paladin tooltip adds room XP on Expedition kills. That gives room progression a second use beyond your active runs. See Expeditions for the interface example.
Do room bonuses apply to every dungeon?
The developer’s September 3 reply says room bonuses apply to the corresponding room, with each room having its own progression. A initially guesses the bonuses are global, but later checks the destination and corrects that assumption. Do not copy the early guess into a farming route.
Read the bonus for the room you actually select. A returns to finish a room’s Expedition Coin Value reward because his expedition is using that destination. That can be a reason to revisit a room even after unlocking a later one.
Developer explanation of room bonuses.
Video A: 34:30, 45:04, 1:24:58–1:34:03. Source notes.
Enemy unlocks and room selection
A unlocks the Archer enemy, then notices the Codex places its first appearance in Moonlight Ruins, a room he has not entered yet. Buying an enemy unlock does not necessarily add it to the room you are currently farming. Check the Codex’s location information as well as the unlock.
The supplied recordings use “Moonlight Ruins”, while the official achievement list above includes “Rusty Mines”. The available material does not establish whether this is a rename or a build difference. Keep the two source names distinct and use the room label shown in your own game rather than assuming an exact mapping.
Video A: 16:52–17:28, 19:35–20:50. Source notes.
Sources & scope
Gameplay video sources
A: Looting Millions of Skeletons for Upgrades! — Idle cub. B: This is a Powerful Incremental With a Guild! | Bones and Coins — Ash Swoon.
Gameplay examples are based on the video transcripts, reviewed September 8, 2026. A describes a full-game run; B introduces the game ahead of its September 7 release. Exact build numbers and video frames were not verified. Use current in-game tooltips for prices and balance.
Steam achievements; official store and screenshots; June 1, 2026 Demo patch notes. Room comparison advice is editorial; no current unlock route or drop-rate ranking is claimed.
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